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The target will be healed. The number of Vitality Points which the target receives depends on the level of the spell caster. However the spell cannot provide more than the total Vitality.


Level Edit

  • Level 1 [Required Skill Value: 0]
    • Astral-Cost: 5
    • Target: Self, Allies
    • Area: Single
    • Duration: One-time
    • Effects:
      • 10 HP Healing
  • Level 2 [Required Skill Value: 8]
    • Astral-Cost: 10
    • Target: Self, Allies
    • Area: Single
    • Duration: One-time
    • Effects:
      • 20 HP Healing
  • Level 3 [Required Skill Value: 13]
    • Astral-Cost: 15
    • Target: Self, Allies
    • Area: Single
    • Duration: One-time
    • Effects:
      • 25 HP Healing
      • Heals wounds
  • Level 4 [Required Skill Value: 18]
    • Astral-Cost: 20
    • Target: Self, Allies
    • Area: Single
    • Duration: 6 Turns
    • Effects:
      • 5 Vitality Points Regeneration [6 Turns]
      • 5 HP Healing



TeachersEdit

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